Exploring Database Replication with MySQL in Golang Applications refers to the practice of maintaining multiple copies of a database across different servers or locations. It
Exploring Chaos Engineering in Golang Applications: Testing Resilience refers to a methodology for testing the resilience of a distributed system by deliberately introducing controlled failures
Distributed locking is a critical concept in distributed systems, ensuring that only one process can access a shared resource at a time. ZooKeeper, a popular
Real-time notifications are a critical component of many modern applications. They allow users to receive updates on the latest events as they happen, which can
Event-driven architecture (EDA) in Go involves designing applications as sets of loosely coupled, independent components that communicate with each other by exchanging events. package mainimport
Real-time data processing has become increasingly important in today’s fast-paced business environment. Developing applications that can process data in real time allows businesses to make
Implementing Chaos Engineering with Chaos Monkey in Golang Applications empowers developers to proactively test and improve the resilience of distributed systems by simulating failures and
Event Sourcing and CQRS (Command Query Responsibility Segregation) are architectural patterns that can be used to improve the scalability, maintainability, and testability of Golang applications.